Battlepriest

This is a character I have done for the Project "Brimstone Brawlers".
In the game, the character turned out more heroic looking, and he was given some facial hair to make him look more natural.
My task was to create the concept art, high poly sculpt, in-game character model and textures. All maps (except normals and occlusion) where handpainted in Substance Painter.
Thanks to Andreas Braun and Chris Galea for their input.
Check out Brimstone Brawlers on Steam, it's free to play!

It took me about 40 hours to complete the sculpt, low poly and textures.

head closeups

head closeups

in-game asset

in-game asset

high-poly sculpt

high-poly sculpt

high poly sculpt head

high poly sculpt head

Battlepriest 3D viewer

Battlepriest Hammer 3D viewer

in-engine screenshot

in-engine screenshot

in-engine screenshot

in-engine screenshot