This is a character I have done for the Project "Brimstone Brawlers".
In the game, the character turned out more heroic looking, and he was given some facial hair to make him look more natural.
My task was to create the concept art, high poly sculpt, in-game character model and textures. All maps (except normals and occlusion) where handpainted in Substance Painter.
Thanks to Andreas Braun and Chris Galea for their input.
Check out Brimstone Brawlers on Steam, it's free to play!
It took me about 40 hours to complete the sculpt, low poly and textures.
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